Artrig Vehicles Quick Start

This guide is for the user who wants a working car in the project without studying the whole asset first.

Use this if:

Do not start with the Reference unless you are trying to tune or extend a specific system.


The Main Idea

The asset is designed so you can:

  1. duplicate the sample blueprint that is already closest to your target car
  2. replace the body mesh
  3. replace the tyre meshes
  4. resize the collider
  5. move the wheel cast points to match the tyres
  6. adjust a few basic values
  7. drive

If the sample you duplicated is already close to the vehicle you want, this is usually enough.


Before You Start